GAMEPAD 1 STARTX=80 STARTY=64 ENDX=80 ENDY=32 BULLETX=STARTX BULLETY=STARTY VECTORX=0 VECTORY=0 PRINT "MOVE TARGET, SHOOT!" DO IF UP(0) THEN DEC ENDY IF DOWN(0) THEN INC ENDY IF LEFT(0) THEN DEC ENDX IF RIGHT(0) THEN INC ENDX IF BUTTON TAP(0) THEN BULLETX=STARTX BULLETY=STARTY U=ENDX-STARTX V=ENDY-STARTY W=SQR(U*U+V*V) VECTORX=U/W VECTORY=V/W END IF ADD BULLETX,VECTORX ADD BULLETY,VECTORY SPRITE 0,STARTX,STARTY,3 SPRITE 1,ENDX,ENDY,1 SPRITE 2,BULLETX,BULLETY,2 WAIT VBL LOOP #2:MAIN CHARACTERS 00000000000000000000000000000000 81422418182442810000000000000000 004000000000000060B0F06000000000 3C4281999981423C0000000000000000