Work in Progress



was8bit 2020-04-14 05:24 (Edited)

Yellow cross = electricity
Red x = regular ore
Yellow dots = rare ore

.... next, factories...

Settlement 0.2.nx | Open in app
2020-04-16 17:29
Settlement 0.1.nx | Open in app
2020-04-16 17:28
Settlement 0.1.nx | Open in app
2020-04-14 05:24

GAMELEGEND 2020-04-14 05:40

So is settlement a updated version of Mule or is it just the same kind of game

was8bit 2020-04-14 06:12 (Edited)

My "mule" game hit a snag, i couldnt envision a method of play i liked with that setup..

So, instead of matching a gameplay to a created setup (ie mule) i decided to first create a gameplay and create the setup/layout later that matched the gameplay (ie settlement)

... the gameplay here is that each square offers resources that you drag to another square that needs that resource..

... so far i have electricity (+) and ore (x)... next i will make factories that make new electric plants or differnt mines...

I have been watching the kind of games others are always playing on their phones (when they should be working ;) ) and they like game that tap and put alot without too much thinking about it (gameplay being very intuitive)... so this gameplay mimicks this approach... and i rather like how it is turning out :)

GAMELEGEND 2020-04-14 06:21 (Edited)

Sounds like its going to be a good game
But my game not not look like the screen shot

Settlement 0.1.nx | Open in app
2020-04-14 06:29

was8bit 2020-04-14 06:31

I won't delete my mule from my files, i will still keep as i keep all of my ideas... but it really isn't functional enough to just leave it, and since i have SO much posted i like to only keep things i plan on fixing, or are developed enough to serve as an example... but yes i will soon remove mule from here...

... you are free to tinker with mule... i haven't put much work into it, so if it somehow inspires you somehow, feel free to use what you can :)

The REAL mule game is free here...

was8bit 2020-04-14 06:37 (Edited)

Currently, this game is in test stage... it randomly places an electric plant (+) and an ore mine (x)

The top left corner is reserved for power (black + if needed, white + if powered)

power plants dont neef power, they make power... as shown as a yellow (+) draggable sprite

The top right corner is reserved for ore (black x if needed, white x is in stock)

Ore mines need power (they dont need ore) and when powered will produce ore... (red x on a dragable sprite)

To power a mine, drag a yellow + sprite over top of a mine that needs power (small black +) you know you powered the mine because the yellow + disappears and the small black +turns white

was8bit 2020-04-14 06:41

So far you cant do anything with the ore...

GAMELEGEND 2020-04-14 06:44

Will you be qble to upgrade buildings

was8bit 2020-04-14 07:07

Ah, well, one step at a time :)

I have a habit of getting too complicated too early, so baby steps for now so i can focus on getting what i have now working well... but keep the ideas as i will keep add little steps along the way :)

was8bit 2020-04-14 07:09

.. as i see now, the ore sprite is wrong, so tomorrow will fix and work some more on it :)

GAMELEGEND 2020-04-14 13:25 (Edited)

Yesterday when i opened the game when the timer on the electricity was done the cross popped up but it was not yellow and there was no greenish yellow around the cross but now it it working just fine

was8bit 2020-04-14 17:20

Ah, well i will give it another update later on, in about 12 hrs... hopefully i will have factories :)

was8bit 2020-04-17 08:41

... take a sneak peak at the character set in V0.21, you will get a glimps of what's to come ;)

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