Release

Remix failed, then fixed

3

was8bit 2020-04-15 16:51 (Edited)

... fixed by Jeanmilost :)


Jeanmilost 2020-04-15 22:53 (Edited)

Hello Was8bit, here is the file containing your version, with the modification to work as expected. I modified 2 points:
1. The raster function was skipped because of the END instruction just before
2. The fence scroll area should be increased in the raster function to include the higher item

For info, the trick in the raster is that every new scroll instruction is valid for the current line, and also for the next ones. So you need to either rewrite the scroll for the current line on the desired background, or use SCROLL 0, 0, 0 (or SCROLL 1, 0, 0) if you want to define an area without scrolling.

I not tested that but on the other hand, the sprites should not be affected by the scrolling, and the good new is all the 64 sprites remain available to perform other actions :)


was8bit 2020-04-15 23:18

Oh wow, that is cool :)

Like bit math, raster is abit tricky for me... thanks for fixing it \(^_^)/ i look over the code really good :)


Log in to reply.