Release

A.I PATH FINDER

3

GAMELEGEND 2020-04-16 00:29 (Edited)

Instructions
Put the green square were you want it and then use a or b to make it the starting point

Then make you path and then hold b to end the path building process NO LOOPS for now

Then sit back and watch


was8bit 2020-04-16 01:58

Nice :)

Now...

Challenge: make it smarter to find target despite loops :)


GAMELEGEND 2020-04-16 02:10 (Edited)

Challenge accepted


was8bit 2020-04-16 02:33

:) good luck :)


Timo 2020-04-16 11:48 (Edited)

If you need help: The A* algorithm is the typical solution for path finding: https://en.wikipedia.org/wiki/A*_search_algorithm

But it can also be fun to come up with something own :)


GAMELEGEND 2020-04-16 13:35 (Edited)

I will look at that once i figure it out own my own


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