nousername010 2020-05-03 03:22
Just a simple question I want to ask so that when i make a new project, i can control the scale of the project and know what to expect in the final result, as well as not overflow the game memory :/
was8bit 2020-05-03 06:35
On an upcoming update, NX will show how much memory your game is using :)
Timo 2020-05-03 09:02
The main inspiration was the Game Boy Color, but it has some more features, like two BG layers. The sound is inspired by the C64.
nousername010 2020-05-03 12:14
@was8bit Though i rarely use the iOS ver. (pc user here), this is a pretty useful update!
@Timo So it's like two consoles put together, interesting.
was8bit 2020-05-03 12:25 (Edited)
I am virtually all ipad ;) I would get ipad pro if i could afford one... in fact, i would love a huge one if I was stinkin' rich, like a special ipad made about 3ftx2ft to carry, and one 6ftx4ft to put on a wall ;).... the special big ones, I would want special graphics display that would "upscale" all graphics to match the resolution so blocky lower res graphics would smooth out and look great ;)
Timo 2020-05-03 14:46
The two BGs and "priority" are from the Mega Drive / Genesis. So it's a mix of three systems basically, but all simplified to make it easier to program.
G_9 2020-05-04 08:31
"The main inspiration was the Game Boy Color, but it has some more features", And some less features !
(Where are START and SELECT ?)
nousername010 2020-05-04 10:01
@was8bit Woah, that's quite the setup
@gamer_12321 Probably the pause button. Timo did say that it is an simplified version of the three.
G_9 2020-05-04 11:56
Timo 2020-05-04 15:54
Oh, of course the physical design and the buttons are inspired by the Sega Game Gear :)