was8bit 2021-05-19 04:42 (Edited)
Red level#, Green score
Upper left/right = playable dice
Left/Right sides = list of goals to level up
Middle = gameboard
Drag a playable dice over gameboard to drop dice
Horizontal or vertical stacks counts remove matching dice
Dice removed from higher positions score more than the lower positions
if a stack has 6 dice in it, then all #6's are removed
If a stack has 3 dice in it, then all #3's are removed
TO LEVEL UP:
If the #s being remove match either top goal, that goal is removed
When all goals are met, you level up and double your score...
Each level starts with blocks that prevent gameplay thru them.
Blocks do NOT count towards stack counts...
(Game doesnt check for end game yet)
(Game doesnt keep highscore yet)
was8bit 2021-05-19 04:50 (Edited)
I had this game as a vision in my mind, and the code just kept popping in my head, so i wrote it down while i still could still see it :)
BGelais 2021-05-19 12:09
Brillian game! :)
love the lazer sfx when scoring, that remminds me some Apple II games..like the Apple Trek sounds on attacks.
was8bit 2021-05-19 13:48 (Edited)
Cool, thanks :)
This game is inspired by this one
The one thing i hated about that game was the addiction of a blank row repeatedly added to the bottom, bumping everything up on a schedule.... it frustrated me immensly ...
My game is different, and definitely elliminates the bumping up, etc... you can take your time and plan things much better...
Also, did you notice that once the board is calculated, you can keep playing even if the scores is still adding up... :) i added that feature, it kinda gives you the feel of a pinball game where the ball doesnt wait for the scoring to finish....
not that you HAVE to play right away, you can wait until the scoring stops if you want to, but if you want to play right away you can.... this isn't always noticeable unless you get a big score, like a vertical stack of all 6's, that takes awhile longer to tally up all the points...
GAMELEGEND 2021-05-19 14:44
i love this game is so fun
how many levels are there
was8bit 2021-05-19 15:43
Currently no official limit programmed in ... however at the beginning of each level, blockers are added equal to the level#, so at level#10 you start the game with 10 blockers added ... i reckon the game would be impossible at level 36 as the entire board would be blocked off...
The game is over when the gameboard is full and cannot be cleared, in that you are basically stuck at that point and cannot add any more dice... i need to add a check for that condition and add a high-level high-score to be saved in PERSIST memory, and also add a new-game option... this should be easy to add...
I may add a whole game save to save a game in mid play, letting a player pick up where they last left off.... but that would take extra code to implement... i would be happy to add that if anyone wants it :)
Flamedo33 2021-06-04 14:25
Finally tried your game MR.T good one as always took a bit for me to figure it out though
was8bit 2021-06-04 15:40
Yea, its a bit of a twist, rule wise.... and i like trying to create games that are not just copies of existing games ;)