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Hi Timo, I have a question

0

nathanielbabiak 2021-12-22 03:33 (Edited)

Hey I was wondering if there was any reason for the various ways floats are typecast to integers?

I've updated this with a new heading. It shows all the choices.

I don't have much background on the subject, so the pattern isn't immediately obvious to me.

I'm just wondering if a pattern exists? Or if you maybe just copy-pasted the code from some source?

Just curious :-)


nathanielbabiak 2021-12-22 03:36 (Edited)

I'm asking because, if there's a term for the pattern, or a citation for the source code, it would be something I could investigate further, maybe learn about, maybe write code that runs faster.

But right now it's just a pattern I noticed.

Anyway, I'm uploading a sample program that shows all this, just in case you're wondering if it's correct first.

scratch.nx | Open in app
2021-12-22 04:01

Timo 2021-12-23 09:11

The INT function uses “floor” from the C library. All other functions simply cast to int.
The array index code I couldn’t find now…


nathanielbabiak 2021-12-27 05:31

Thanks Timo, I appreciate the info.

FYI - I'm trying to minimize clock cycles during array indexing by omitting the `INT` instruction, although some of my floats are negative, but near-zero. (I think it's fair to assume you never intended the fantasy console to be used this way!)


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