Work in Progress

Pokémon Demo

8

McPepic 2022-04-16 19:18 (Edited)

Just a simple demo I’ve been working on.

I’ve added a movable player that uses a collision map, stored as an array.
This array also contains information on Pokémon spawn locations and will also store entrances.

There is a fixed chance that the battle menu will start up and I have a mock-up battle transition.

Let me know what you think. :)

Updates:
1.1: Expanded map, added background scrolling, faster transition, one-way cliffs, and trees.
1.2: Increased encounter chance, added sliding Pokémon sprite, added menu cursor & ability to exit menu, camera locked to map, can no longer walk out of bounds.
1.3: Set map cells to 16x16, changed & expanded map, redrew trees and collision, fixed jittering player when camera was scrolling, added placeholder player Pokémon sprite in battle (press a or b to exit after transition)

Pokémon Demo.nx | Open in app
2022-05-01 21:10
Pokémon Demo.nx | Open in app
2022-04-19 16:31
Pokémon Demo.nx | Open in app
2022-04-17 19:53
Pokémon Demo.nx | Open in app
2022-04-16 19:18

G-9 2022-04-16 22:25

Nice nice
Maybe faster battle intro?


was8bit 2022-04-17 09:28

So far looks very nice :)


was8bit 2022-04-17 14:41

If you havent checked this out yet, it might be helpful when expanding your map :)

https://lowresnx.inutilis.com/topic.php?id=7


was8bit 2022-04-18 04:13

Cool :)

.. it does give an error if you purposely try to move beyond the upper or left edge... "out of bounds"


was8bit 2022-04-19 19:26

Looking good :)


was8bit 2022-05-02 18:56

:)


CreatorJo 2022-05-22 19:40

I made something like this a while back.


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