SP4CEBAR 2022-06-27 20:47 (Edited)
This is my first fully animated human player, with a walk animation, an animated lasso, and a gun.
It's surprisingly easy to make animations: even with two frames your brain goes like: these pixels change, that hand goes there, makes perfect sense
SP4CEBAR 2022-06-27 20:48
Whoops, double lasso, we can't have that, let's quickly update the lasso-pose characters
SP4CEBAR 2022-06-27 20:57 (Edited)
One thing that may need a bit of improvements is distinguishing the foreground leg from the background leg (currently it looks like the legs have a 2-frame walk animation even though there's four, well with an in-between frame that's used twice, so technically there are three frames)
But doing so is tricky because there aren't that many colors
I managed to do it with the hands using black guiding lines, but on the legs that's a bit harder because the pants are already black
nathanielbabiak 2022-06-27 23:07
You don't need the pants outlined 100% along their entire ("U" shaped) perimeter.
Could you try shading with another color (maybe dark gray) along one edge of the pants, representing a light source?
was8bit 2022-06-27 23:11
You can always layer one sprite on top of another sprite... each sprite then could have its own set of 3 colors.... abit extra work to keep the two sprites together....
Remember that the smaller sprite numbers are layered ABOVE the higher sprite numbers....
was8bit 2022-06-27 23:12
The same trick can work for BGs ... BG 0 above BG 1...
In either case, leave empty spaces for the below pixels to show thru
was8bit 2022-06-28 04:27
Very cool graphics :D
SP4CEBAR 2022-06-28 08:47
Thank you!
SP4CEBAR 2022-06-28 09:56
I just made the lasso and the gun work
SP4CEBAR 2022-06-28 10:16
I just fixed some bugs
SP4CEBAR 2022-06-28 11:21
I just added sounds
SP4CEBAR 2022-06-28 13:14
I just added more sounds
was8bit 2022-06-28 17:32
Updates are SO COOL :)
SP4CEBAR 2022-06-28 19:07
Thank you!