LowRes NX v0.11 for Mac, Windows and iOS


Timo 2019-01-16 20:12

This update includes some important changes regarding touchscreen/mouse input. Existing programs may need adjustments to work again. From now on the programming language and the memory map is stable, future changes will be designed to keep compatibility with this version.

- Keyboard support for Sound Composer and BG Designer
- Programs cannot change between gamepad and touchscreen input anymore. This limitation was added for a better user experience.
- New layout and illustrations for manual
- TOUCHSCREEN command to activate touchscreen/mouse input
- New keyboard mode "optional"
- Arrays and simple variables cannot share names anymore
- WAIT 1 is now the same as WAIT VBL
- Restricted gamepad input to physically possible directions
- Support for UTF8 filenames on Windows

Please check all your programs on this website, if they still work. All programs using touch/mouse input will need an update. In a lot of cases it will be enough to add the line TOUCHSCREEN at the beginning.

Download the Windows and Mac versions from GitHub:

Get LowRes NX Coder for iOS on the App Store:

Timo 2019-01-16 20:59

Sorry, was8bit :S
Actually, maybe I can edit the files directly online so you don't have to upload everything again.

was8bit 2019-01-17 05:34

no worries :)

... will an iOS update be a available, at least on test flight ;)

was8bit 2019-01-17 05:36

I'm glad array and variable can't share anymore... it never was proper coding and a couple times my typos in this area caused much confusion,,,

was8bit 2019-01-17 05:37

Abit sad with WAIT 1 == VBL as WAIT 1 was abit slower than VBL... SO, IS WAIT 60 still=1 second? That is WAIT 1=1/60 second (a frame)?

was8bit 2019-01-17 05:45 (Edited)

Restricted gamepad?? I liked how i could keep my finger down when slide it around and still move the player piece even if my finger goes beyond the arrow pad... I've always had trouble with "tapping" the arrows, maybe my fingers are too big??

Also, because it's a "virtual" pad I can't feel where my fingers are and when I try tapping it my finger (thumb really) always gets off center and I hit wrong directions or no directions..

Timo 2019-01-17 07:05

Nono, the gamepad restriction is that you cannot press opposite directions at once anymore. It was never possible on iOS, but on desktop using the arrow keys.

Now WAIT 60 is one second. Before it was WAIT 59.

Timo 2019-01-17 07:08

LowRes NX Coder 1.4 (with core v0.11) is already available on the App Store.

was8bit 2019-01-17 12:13

Ah... I never tried opposite direrections before... in a logically programmed game, they would nullify each other....

.... I never timed the 60 precisely... ;)

The update now appears in the store... thanks :D

was8bit 2019-01-17 12:19

Graphics on the HELP section are fun:) they should help ease newbies in :)

Timo 2019-01-17 13:13

Before on desktop it was possible to check
Now LowRes NX nullifies it automatically.

was8bit 2019-01-17 14:21

Ah, I never would have programmed that myself, but i see with a keyboard how one might think to do that...

I'm still mostly an Apple iPad perseon.. I do have an iPhone 6s that I sometimes use to test some of my games with to see how they do on the smaller screen...

I need to test these updates on my windows tablet... if as when I can get the time ;)

Timo 2019-01-18 08:30

I just updated the manual on this website. I don't really like the illustrations on dark background, I just inverted them, but I don't have a better idea now.

was8bit 2019-01-18 08:40

On my iPads the help section background is white and the illustrations are black drawing with whitembackground

was8bit 2019-01-18 08:45

On the website my iPads default to READER mode which is white background with black letters, if I turn off reader mode it’s black background with white letters... the drawings look fine on the black background funny on the white background...

Perhaps draw a white border one line width inside the black edge... that way in either black or white backgrounds the drawings will look like they are inside a drawn border... that might make them look OK either way

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