This is one of the hardest things I've ever done
Open In Editor
I made a subprogram (CCOP6) that can shift and crop characters of any size by any amount. This is all done on the data level: without decoding and encoding (I liked the challenge). With this, I should be able to make a copy function (like BG COPY).
Such a copy function can be used to make an animated character that loads its pixels from a texture map so that you can customize the character while keeping the same animation
Demo Controls
- Tap the center of the screen to properly position the character (otherwise you'll see modern art)
- tap on the right side of the screen to switch the mode, see modes below
- Depending on the mode, you can drag to position the different pointer dots that changes dragging changes parameters, see below
Modes
- MOV: dragging moves the character around
- X2: dragging crops the end (X2) off the character
- X1: dragging moves the character, pixels past X1 get cropped off
X1 and X2 are shown on the source image with white dots