Example

Hex Board with spin ability and button dual-abilities

3

was8bit 2023-08-16 04:40 (Edited)

Instructions for update 1.5

... arrow keys move center of spin

... (A) = TAP to spin CW, HOLD briefly to spin CCW

... (B) = TAP to draw new card, HOLD briefly to play card

A mini game is included as a demonstration, one could reprogram the (B) button functions...

Demo game will score points for any connected tiles that matches highlighted tile in # and color... any unnumbered tiles let you draw a new tile

Hex Connex 1.3.nx | Open in app
2023-08-16 09:42
Hex Connex 1.2.nx | Open in app
2023-08-16 05:04
Hex Connex 1.2.nx | Open in app
2023-08-16 05:03
Hex Connex.nx | Open in app
2023-08-16 04:40

McPepic 2023-08-16 14:51

Cool! :)


was8bit 2023-08-16 15:16

Thanky :)


was8bit 2023-08-16 15:21

The code reads and stores the image and color data of the top left corner of the actual images from the background, removes the images from background, converts them to sprites, rotates the sprites, then redraws the images in their new location...

Anyone is free to use this to make a game ;)


was8bit 2023-08-16 15:24

So the spinner can always spin 6 tiles, there are some tiles just beyond the edges of what you can see... any spot you can navigate the spinner will always have 6 tiles it can spin


was8bit 2023-08-17 09:25

Buttons A,B can now recognize and give different functions to a quick tap, or a brief hold...

Current 1.5 version includes a little game as a demonstration


was8bit 2023-08-17 09:30

I will be making a plain hex board example soon, for use as a gameboard, which eventually will become a hex version of othello (hopefully)


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