was8bit 2019-03-14 05:19 (Edited)
Alien spaceships are attacking your cities.. fire back!
The top of the stack is the guns, lose these and that column cannot fire
The bottom of the stack is the city power source, lose that and that city is forever gone!
Blockhead 2019-03-14 07:44
It like a cellular system
was8bit 2019-03-14 09:41
Thanks, it is a different approach ... movement is a bit jumpy but it seems to work ok :)
was8bit 2019-03-14 09:42
I have pockets of time to program, the other times I’m super crazy busy... working on these actually calms me down :)
Timo 2019-03-14 21:47
It's fun :) But I want to complain about the high ping sound, it hurts a bit my ears :S
was8bit 2019-03-15 00:11
I tested the sounds with a bluetooth speaker, and the ping is barely audible.. will test on my iPhone and will tweek the sounds and post update... thanks for the feedback :)
was8bit 2019-03-15 00:34
Ok,ping is softened... the “volume” setting in the sound music editor really doesn’t effect volume any, so I have to use other things to soften the sound..
Timo 2019-03-15 07:25
Hm, there is no volume setting in the editor... There is a volume amount for the LFO and the sustain level, but neither of them affects the base volume of the sound.
In code you can use the VOLUME command and for music there is a volume column for each note in the editor.
I thought about lowering the frequency of the bing sound, but it seems that your change is already ok.
Toddl 2019-03-27 11:28
I would like if I could shoot the enemy's bullets
was8bit 2019-03-27 12:44
Actually, you can... it’s just that sometimes it misses... this happens occaisonally.. if you shoot at them a 2 or 3 times each you’ll definitely knock out their bullets :)