SP4CEBAR 2024-01-21 16:42
The attached program has the BG file appended to the end of the character file. Characters in NX are loaded without the limit of $1000 bytes, so the data will overflow into the next RAM segment: the backgrounds. The backgrounds are 32 by 32, so any 20x16 background will look messed up (like in the attached program).
Since the size likely isn't limited, you should be able to use it to load data into the working RAM and the persistent RAM as well. This approach could save you a line of code
Timo 2024-01-22 17:28
Not super useful, but interesting :)