was8bit 2024-03-23 02:37 (Edited)
TO WIN a level:
... remove all #'s off the table
... +points for unused draw cards
... -points for each unremoved table card
TO PLAY:
...use arrow keys to highlight a # on the table you want to remove...
...match the TARGET# with another # that is +1 or -1 from the target...
(TARGET #3 can remove either a #2 or a #4... also, #13 loops to #0)
EXTRAS:
3 mini games, random cash events, and free Get'ems
WILD CARDS:
... a wild card on the table can be matched with any target card
... a wild target card can be matched with any card on the table
... matching a wild with a wild will waste a wild card
GET-EMS:
When you play a Get'em, it changes the selected playable #card into a wild, then captures it, leaving a wild as your target.
TO BUY a Get'em, hit PAUSE BUTTON (costs 10 points)
TO PLAY a Get'em, HOLD-A till it makes noise
V5.11 PERSIST memory saves your last level and score... it does not save a current unfinished game ...
Pablo 2024-03-24 00:16
Works great, i'm curious about the mini-game.
was8bit 2024-03-24 03:02 (Edited)
Thanky :)
Baby steps ;) i am just happy all of the special cards work :)
was8bit 2024-04-02 16:55 (Edited)
.... i am currently working on a few things here...
1) PERSIST SAVE of current level inc bonus levels (not the actual half-played game)
2) nada
3) the +- cash card sound effects need to be different to make it obvious if the $ was a gain or loss - fixed
4) level clear check is not working 100% - fixed
.... and perhaps a few other things i find as i polish up the code ;)
was8bit 2024-04-03 13:12 (Edited)
CHEAT available... find this code, and edit as you wish ;)
REM CHEATS
IGRAB=0
REM IGRAB=9999
REM CHEATS
If you simply remove the REM you will have unlimited Get'ems... or you can adjust the 9999 to a smaller # like 10 or something to give yourself a small number of Get'ems to start the game
As is, you don't get any Get'ems to start the game...