Capture the King - 256

4

was8bit 2024-05-31 06:58 (Edited)

Rather than piddling with little things or dangling other things i cannot finish, i have decided on a project that i can add to as i can with a real chance of finishing :)


Using real life testing to adjust...


was8bit 2024-06-09 05:04

... a will probably borrow the UI from my puzzle chess, and i will want to test the ideas with a real version before i commit to rules...


was8bit 2024-06-23 05:33

The corner box things are moveable power-morphs... when you land on one of your morph zones, the piece morphs up to the next higher piece... so it moves and captures from that zone as if it is the higher piece.. however, when it has finished, it reverts back to its original piece...

This variation plays very well in real life... you may use checkers that are bigger than the chess pieces to use as morph zones... they act like they are part of the board, so anyone can land on them.. and also you may move a morph zone that doesnt have a piece sitting on it.. they move just like a king but do not capture...


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