was8bit 2024-10-20 07:20 (Edited)
(kinda like Mine Sweeper)
Use arrow keys to move/point your tank Use (A) shoot mines or tanks Use (B) to turn without moving
(PAUSE) if you cannot move... let's you can replay the level
Next version: https://lowresnx.inutilis.com/topic.php?id=3474
was8bit 2024-10-20 07:39
Each time you clear a mine, the numbers will adjust to account for the cleared mine
Tanks will leave black spaces behind, confusing the areas that were once cleared
was8bit 2024-10-20 15:54 (Edited)
V1.2 lets you see where everthing was when the game ends
V1.3 lets you see the target before it gets destroyed...
Use (A) to launch mine detonators at mines
Use (B) to launch missels at the moving tanks
Controls change in v1.4
New controls force enemy tanks to with (B), meaning you will hardly ever get stuck now...
SP4CEBAR 2024-10-23 12:44
It took a while to figure out that I had to shoot the mines rather than avoid them, and that the moving mines were tanks. But it sure is an interesting twist to minesweeper!
was8bit 2024-10-23 14:32
Thanky :) i came upon the idea by chance and it actually panned out as playable... many of my ideas dont pan out so i was happy this one was playable ...
My next experiment using this format will be will be the creation of zones, where you will only be able to explore one zone at a time, and there will be a passageway or "door" between the zones....
I hope i can make that work, as my ultimate goal is an ocean with treaure islands... but ive learned to keep each step as simple as possible, so a 2 zone version of this game will be next ;)
.... please share any ideas you have that might make this current game better :)
was8bit 2024-10-23 15:26 (Edited)
Here is a sneak peek as i flesh out the zones...
Currently just getting an idea, i left a square to show where you are ar as you scroll around with the arrows... just a demo of the zones ...
was8bit 2024-10-23 17:02
I am considering adjusting the enemy tanks.... type1 would stay inside their zone, and would not add hiding squares... type2 would travel everywhere and would behave just like the current tanks...
... all mines and tanks would have to be removed to level up.... level 1 would have one each of type1 red, type1 green, and one type2
was8bit 2024-10-24 03:16 (Edited)
I will have player’s tank always centered and move the game map…
… I have a day off, i will try to work on it….