Sylveon 2024-11-25 12:58
Are 1-1 cell’s possible :3
nathanielbabiak 2024-11-25 15:45 (Edited)
No, the smallest *cell* would be 4 wide x 4 high, where you'd overlap-and-offset BG 1 atop BG 0 (offset horizontally by 4) and also use a raster interrupt to scroll each BG vertically to show only 4 rows.
Note each BG is only 32 cells high.
Pixel buffers work as an alternative, but you cannot set cell attributes per-pixel under this system.
nathanielbabiak 2024-11-25 15:46 (Edited)
Here's an example of the cell-based approach:
nathanielbabiak 2024-11-25 15:47
You can click on my username for a bunch of examples of the pixel buffer based approach too.
Sylveon 2024-11-25 15:50
Thank you:3
Sylveon 2024-11-25 15:52
How can I make the bg size bigger? :3
was8bit 2024-11-25 18:34 (Edited)
The seen portion is set at 20x16... the maximum BG in active memory is 32x32, but you also can design backgrounds bigger and just copy into active memory different portions of your stored background file
Sylveon 2024-11-25 19:12
Thank you @was8bit :3
was8bit 2024-11-26 17:49
:)