Dots

5

was8bit 2025-01-12 05:03 (Edited)

... this will be a micro pacman-like variation

V1.1 added sprite driven stats displays
V1.2 added enemies with random movement
....... currently it just beeps if player hits an ememy
V1.3 enemies now move like the pacman ghosts
V1.4 tweaks map, and adds power pills (currently just for show)
V1.5 added more stats displays
V1.6 did alot of stuff..
.... reworked maze
.... ghosts now attack pacman, reducing pacman life
.... rentry requires hitting "B" button, do when it is safe
.... added level tracker
.... game END when pacman loses all lives
V1.7 redesigned the maze, final layout...
..... it has perpetual 4 loops and 2 crooked paths
V1.8 levelup works, added intro music
V1.9 ghost mode finished

... need to do:
1) level up when all dots removed - finished
2) add green ghost mode when a pill is eaten, with timer - finished
3) add bonus pickups
4) add scoring all points
5) add saving game level and highscore


SCORING:
DOT = 1 each
Powerup = 5 each
Ghosts in-a-row while green = 20,40,80,160
Bonus in-a-row on one board = 10,30,50,70,100,200,300,500
Clearing each board = 100 x board level



Dots 1.9.nx | Open in app
2025-01-15 05:09
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2025-01-15 03:42
Dots 1.7.nx | Open in app
2025-01-15 00:35
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2025-01-15 00:28
Dots 1.6.nx | Open in app
2025-01-14 23:14
Dots 1.5.nx | Open in app
2025-01-14 01:26
Dots 1.4.nx | Open in app
2025-01-14 00:44
Dots 1.3.nx | Open in app
2025-01-13 23:34
Dots 1.2.nx | Open in app
2025-01-13 03:24
Dots 1.1.nx | Open in app
2025-01-12 05:35
Dots 1.0.nx | Open in app
2025-01-12 05:03

was8bit 2025-01-12 05:41 (Edited)

My maze design was inspired by the original sketch by Toru Iwatani

https://metro.co.uk/wp-content/uploads/2015/08/pac-man-4.jpg?quality=90&strip=all&w=500


Benimo12 2025-01-14 09:56

How difficult would it be to have an accurate PacMan remake for the LowRes NX?


was8bit 2025-01-14 11:14 (Edited)

"Accurate" is the key....you can make something that is close.... but the closer to an original the harder it will be...


Benimo12 2025-01-14 18:29

Oh, ok! :)


was8bit 2025-01-14 21:11

It would be a fun experience to get something close....

The easiest approach would be to keep sizes for the pathways at one cell blocks, and the walls as one cell block, as well as everything else at that size... pills, pacman, ghosts...

The fun thing is it doest have to be identical, it can become your creation :)


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