Scroller Sampler game

4

was8bit 2025-03-02 07:32 (Edited)

DEMO for MCELL code

(movement is cell to cell, no diagonal)

GOALS:
- collect gold coins for points
- hit POWER button to boost your points
- enter doorways to advance forward
- at end, flagpole gives bonus points


Pablo 2025-03-05 18:56 (Edited)

I found it nice as a starter for own games, and testing ideas.


The blobs forced me to do this, i can't control them anymore.

Scroller_Blobs.nx | Open in app
2025-03-05 18:56

was8bit 2025-03-05 20:22

Cool :)

Glad you were able to work with the code :)

Smooth movements would require extra steps and adding temporary sprites….

I wanted to present this as simplify as possible so people could focus on the MCELL code and setup …


JudgeGroovyman 2025-06-18 03:06

Nice work its fun! Its amazing how small your code is with the mcell technology


was8bit 2025-06-18 15:20 (Edited)

Timo made the MCELL... it cerainly is usefull :)

... if you notice, i tend to experiment ALOT... i enjoy trying to see if i can approach a problem from a different approach and see if i can get it to work..

... largely the experiments dont work, and i have literally hundreds if not thousands of concept code i never publish because they didn't flesh out at all...

I also like to take a normal game and give it a unique twist... or try to combine elements of two different games and try to merge them together into a new game :)


JudgeGroovyman 2025-06-21 21:49

I like your spirit of experimentation. in fact just today I was thinking about "what if I never finish any of the projects I start" as a thought experiment and I realized that I love figuring out what is possible and following my curiosities


was8bit 2025-06-22 09:23 (Edited)

TY :)

There is saying in business "throw different ideas on the wall and see what sticks" meaning sometimes you have to try different possible solutions to a problem until you find something that works...

Myself, for here, i just like having fun ;) .... it comes from a lifetime of using games as a wonderful way to enjoy family and friends... and it is common for many different people to enjoy making variations to the game rules to keep the gaming experience fun and fresh :)

And as far as coding, sometimes i get ideas of different ways to code things to accomplish the same results.... example, storage... one can use arrays only, or use spaces on the background images as storage, or both..

I have also seen many different coders here use lowres code to emulate other programming languages, etc...

Timo certainly has made a wonderfully fun app :):)


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