was8bit 2025-03-25 13:24 (Edited)
PLAY: drag and drop any one piece anywhere onto board (no spin nor flip)
SCORE: all blocks orthogonally 8-in-a-row score and get removed
HELP: if stuck, tap HELP to reshuffle 6 new pieces
END GAME: if you can no longer play, tap QUIT to play a new game
Your highest score is shown below current game score
Get extra bonus points for scoring more than one stack per play
HELP costs 25 points at start. When score>250 then cost = 1/10 of score
V040 adds a SAVE that saves existing game layout for continued play later...
V050 adds verify before play, to avoid placing in the wrong spot...
was8bit 2025-03-26 20:54
There may still be a bug where QUIT or HELP get moved.... let me know if this happens ... (i "think" i fixed that bug)
was8bit 2025-03-26 20:59 (Edited)
See if you can beat my highscore 1301 :)
was8bit 2025-03-27 00:36
If anyone wants it, i can add a "SAVE" so you can save current gameboard, exit, then reload the saved gameboard and continue playing...
If u would like that, i would be happy to add it :)
Dan 2025-03-31 21:12
Yes please, i'm playing this around 10h now on the web(with breaks), a save would be helpfull.
was8bit 2025-04-01 04:00
Cool.. will be the very next thing I do :)
was8bit 2025-04-02 11:16 (Edited)
... working on it now...
... i will also be adding "PLAYS" variable, which will track how many "moves" you have made. Using "HELP" will count as a move... it will be shown below the other #'s...
I am rearranging how i save... the state will be captured on screen, and reloading the number variables will be done by reading them off the save screen and reloadig them by reconstructing them ;)
Dan 2025-04-11 20:45
The saving of the game works fine.
Yes, a 1 step undo would be really useful !
was8bit 2025-04-12 16:02
Cool :)
Ok... a one undo will be the next thing i do :)
was8bit 2025-04-13 23:14
Verify before play was easier to code rather than undoing ...
... a nice benefit is that you can place and test planning the next piece, and you can still undo if you discover a better play :)
was8bit 2025-04-13 23:30 (Edited)
So, when you play a piece, it asks if it is OK to PLAY (checkmark) or undo (X)
Once you hit the CHECKMARK, you cannot take it back... play is permament
There is no timer, you may spend as much time as you want thinking about your choice ...
undo (X) will return the piece back, you can replay same piece or choose a new piece
You may play and undo as much as you want :)
Dan 2025-04-15 00:44 (Edited)
Hmm, it is not the same.
I would do the undo differently. After the piece is checked for the validity, but just before it is drawn on the board, it is there, where i would store the undo information.
One array for the tools, and one array for the grid, score etc etc.
And when the undo button is pressed, the state is restored from these undo-arrays.
In a way - it would be similar to the save function, just that it does not store the undo information in the cart.
was8bit 2025-04-15 03:50
... good idea..
Will implement :)
was8bit 2025-05-05 14:22
I havent forgotten... been really busy ...