Mrlegoboy 2019-04-29 17:47
Flips a background and saves it
Only works with 256*20 backgrounds
The resulting file is saved in MR format, and can’t be read by usual means
in the future, MR format will allow for adding more interactivity to scrolling levels such as animated tiles, spawning enemies, pallet changes and changing scroll speed. It also might have a better name than ‘MR format’
was8bit 2019-04-29 18:49
Cool thinking outside the box :)
Timo 2019-04-29 19:17
You should use LOAD to read a file to workin RAM instead of reading from the ROM.
ROM data is part of your program. LOAD reads data from a virtual disk (the same used for SAVE).
Then you could add your tool to the Edit menu and use it to edit any other program without modifying the code of your tool.
Mrlegoboy 2019-05-01 01:10
Oh yeah you’re right i totally fucked that up... will fix that