Release

Medieval Checkers game

2

was8bit 2019-05-09 06:57 (Edited)

Similar to the game STRATEGO, try to defeat all 3 enemy kingdoms before they destroy you!

GAME RULES:
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> Each player takes their turn moving one moveable piece up, down, left, right either onto empty land or to attack an enemy piece

> A player is defeated and all their pieces removed from the board if their castle is attacked by ANY moveable enemy piece

> When a piece attempts to move onto a space occupied by an enemy piece, they are attacking that piece.... the results follow the PIECE RULES below...


PIECE RULES:
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CASTLE / BOMB....

> The castle and the bomb cannot be moved...

> CASTLE: if any enemy makes a move on the castle, the owner of the castle is defeated and removed from the game

> FIRE BOMB: if any enemy makes a move on the bomb, the bomb blows up and the bomb and the attacking enemy are removed from the game

ALL OTHER PIECES ...

> General rule for all movable pieces: if you attack an identical enemy piece (ex. Your spy makes a move on an enemy spy) BOTH pieces get removed from the board... for all other matchups, read below....

> SPY: can only attack and defeat the SWORD, any moveable piece (except sword) can defeat the spy

> SPEAR,AXE,SWORD: each have little dots indicating values 1,2,3 .. if these pair up the higher value weapon wins... any of these pieces defeat Spy and BowArrow (except sword cannot defeat spy)

> The BOW AND ARROW is a stealthy attacker and when it strikes first it will defeat any enemy piece (except the bomb)... however, when attacked, ANY moveable enemy piece can defeat it...


Tinycloud778 2019-05-09 18:56

Nice


was8bit 2019-05-09 23:18 (Edited)

Thanks :)

I envision a version a form of Stratego... so it's currently all showing just to show of the graphics ...


Tinycloud778 2019-05-13 22:16

Really nice but I’m confused a bit on what every piece does and how it interacts with other pieces


was8bit 2019-05-14 07:04 (Edited)

Yea.... I know, I kinda borrowed ideas from that one game...

First, the castle and the bomb cannot be moved...

CASTLE: if any enemy makes a move on the castle, the owner of the castle is defeated and removed from the game

FIRE BOMB: if any enemy makes a move on the bomb, the bomb blows up and the bomb and the attacking enemy are removed from the game

General rule for all movable pieces: if you attack an identical enemy piece (ex. Your spy makes a move on an enemy spy) BOTH pieces get removed from the board...

SPY: it can only attack and defeat the SWORD, any moveable piece (except sword) can defeat the spy

SPEAR,AXE,SWORD, have little dots indicating values 1,2,3 .. if these pair up the higher value weapon wins...

The BOW AND ARROW piece I added... it is a stealthy attacker and always wins when it strikes first any enemy piece (except the bomb)... however, when attacked, ANY moveable enemy piece can defeat it...


was8bit 2019-05-14 07:07

.. I'm still working on this, so HOPEFULLY the pieces are following the rules... I'll have to double check and test them to verify all of the rules are working right..


Tinycloud778 2019-05-14 13:21

Ok thanks


was8bit 2019-05-14 15:58

Do these pieces and their rules sound OK? I’m unsure they will play well together... once I get the enemies able to attack I’ll be able to test to see how well it plays out...


Tinycloud778 2019-05-14 20:52

It sounds good


was8bit 2019-05-14 21:37

Cool :)


was8bit 2019-05-18 07:38

I “THINK” I have all the bugs worked out of this... I’ve tested it abit and everything seems to be playing OK...

... next, i need to improve the sound effects ...


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