Timo 2019-07-05 12:14 (Edited)
Download the Windows and Mac versions from GitHub: https://github.com/timoinutilis/lowres-nx/releases/tag/v0.15.1
Get LowRes NX Coder for iOS on the App Store: https://itunes.apple.com/sa/app/lowres-nx-coder/id1318884577?mt=8
moechofe 2019-07-05 19:07
Is there a bug from the documentation about POKEW?
- int 2 bytes from -32768 to 32767
- uint 2 bytes from 0 to 65535
Timo 2019-07-05 20:28
Yes, the manual is totally wrong! And the funny thing is, I copied the numbers from the original AmigaBASIC manual, which is wrong, too :O
Correct is -32768 to 32767.
moechofe 2019-07-07 05:23
anyway, this is for me the best update of LRNX, thanx you.
Timo 2019-07-12 11:34 (Edited)
BG Designer 1.4 is broken. Please get version 1.5 from https://lowresnx.inutilis.com/topic.php?id=2.
It will be included already in LowRes NX v0.15.1 and the iOS app version 1.7.1.
Timo 2019-07-14 14:19
Just published LowRes NX v0.15.1 for all platforms with the fixed BG Designer.
Modul Software 2019-07-14 19:46
Hey Timo, I was wondering if you had plans for adding date and time functions?
Timo 2019-07-18 15:32
Modul Software: DATE$ and TIME$ functions are not planned. LowRes NX simulates old consoles, which didn't have a built-in clock. Also I think the only use case for these functions is to make a clock, nothing else. It's almost impossible to calculate the passed time between two dates/times, as you would have to know the exact calendar. This makes these functions useless for gameplay.
moechofe 2019-07-18 16:30
So that will make lowresnx unsuitable for idle games.
Timo 2019-07-18 19:57
You mean games where time passes while they are not running? This would require a different timer, not date strings. I’m thinking about it.
Modul Software 2019-07-19 06:18
Ah ok, I understand
Timo 2019-07-25 16:11
Oh, the zip for macOS doesn't contain the actual application :O Will update soon!
Timo 2019-07-25 19:16