Ogion 2019-08-30 04:16
Anyone interested in converting this old program of mine from the Apple II to LowRes NX?
http://troypress.com/tunnels-traps-a-tiny-basic-game/
It was originally written for the TRS-80 Pocket Computer, which had a 1-line 24-character screen, so it shouldn't take too much work to get it to fit on the NX screen.
Don't use the Pocket Computer code - used arrays to reference variables A to Z.
was8bit 2019-08-30 14:55
I'll give it a go :)
was8bit 2019-08-31 14:54
Doesn’t seem to work properly... maybe you can fix ?
Ogion 2019-09-01 15:33
I just played it 5 times, and it worked every time. What bug are you seeing?
was8bit 2019-09-01 16:16
I am perpetually in a trap, and it yields two messages, one says -1 and one says +1..
Perhaps I'm not playing it right ??
Well, if it's working for you at least than I'm glad as that means I converted it correctly :)
Ogion 2019-09-01 17:32
What tunnel number did you enter? I was able to recreate the problem entering "N" for the tunnel number instead of 1, 2, or 3.
Ogion 2019-09-01 17:44
By the way, thanks! It works great. I'm going to fit some of the text to 20 characters per line.
was8bit 2019-09-02 05:53
Oh, I just hit the ENTER without entering any #...that’s why ...
It was a fun challenge, I enjoyed converting it...
I have the code for a basic text version of a Star Trek game ... but compared to yours this one is HUGE... say maybe 100x longer and isn’t nice and clean like yours.... I figured out an easy way to convert all the line #’s into labels, test ran it, and it basically crashed because there quantity of line# converted into labels exceeded the number lowres could handle... so I gave up on that one...
was8bit 2019-09-02 05:53
Post anything you make, and share with us :)