Discussion

GAME CHALLENGE: PONG

3

was8bit 2019-11-08 19:54 (Edited)

This is a challenge to EVERYONE... i would like to see everyone accept my challange...

... it is very simple, a PONG game

See for info if you are not familair with PONG:
https://en.m.wikipedia.org/wiki/Pong

You can use CELL only, or use SPRITES, or whatever, no limits, just 1 SOMETHING that goes back and forth, and 2 SOMETHINGS on either side to bounce it....

you don't even need to bother with scoring or anything else...

Let's all just get some PONG spirit and make PONG games...

... no time limit, post ANYTIME, just mention your posted game for the PONG CONTEST :)

(Of course following board posting rules)

... anyone up to the challenge ?? \(^_^)/

... come on, be creative, and share your PONG!


LowRes Oranges are good 2019-11-08 23:29

I accept! Good luck to everyone else.


was8bit 2019-11-09 05:41

Yea :)


was8bit 2019-11-09 13:14

I've posted my entry... come on, anyone else willing to take the challenge :)


G-9 2019-11-12 06:33

and me !
i just started a game !


G-9 2019-11-12 06:33

here is a screenshot


G-9 2019-11-12 06:34

if you can help me... drawings in

Pong.nx | Open in app
2019-11-12 06:34

was8bit 2019-11-12 10:38

Ok, i will check it out :)


was8bit 2019-11-12 11:00

Ok, so i have done some changes here...

1) when designing a background, be SURE you use character 0 for the empty spaces.. because you used some empty spaces from page 2.... the problem with that is if later you decide to add graphics to those other characters, they will show up on your background where they were originally empty...

2) i removed your paddles and ball from the background and replaced them with sprite versions. I had to copy your sprite image onto page 2 of your character page as sprites of size 3 will use 4x4 or 16 characters even if you only using 4 characters

This gives you 3 sprites, 2 paddles and a ball

Pong (2).nx | Open in app
2019-11-12 11:00

was8bit 2019-11-12 11:03

3) i added BG 1 above your background copy command... this makes sure that your background is put on BG 1 which is the lower layer.... later on you will want to add scores which should go on BG 0, which is the upper layer... this way the scores will not ruin your background image :)


was8bit 2019-11-12 11:08

Now, you are set up to add code that will move your sprites around the screen :)

Please refer to these...
https://lowresnx.inutilis.com/topic.php?id=726
https://lowresnx.inutilis.com/topic.php?id=676

Which show the difference between CELL coordinates and SPRITE coordinates....

Then you must decide if you want a 2 player game, or a one player against a computer game... this will help you choose between using touchscreen or gamepad for your controls :)


was8bit 2019-11-12 11:09

Please post again for more help :)


G-9 2019-11-12 12:02

thanks !


was8bit 2019-11-12 12:02

:)


G-9 2019-11-12 12:03

very much


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