nathanielbabiak 2019-12-11 05:57 (Edited)
This is a demo of the cell, sprite, save, and load subprograms of Pxl Library 2.0, available here: https://lowresnx.inutilis.com/topic.php?id=1501
was8bit 2019-12-11 19:36
Coolio :D
was8bit 2019-12-11 20:06
I am probably just too tired to think straight, i know the tools are just staring me in the face... but i cant wrap my brain around how to do what i want to do,..
I have figured out how to do a simcity layout... i can represent a flat dirt grid with 2 cells... each story higher would add another 2 cell layer up...
But first i just want to show a blank isometric grid... i have shown i my characters how to put the dirt cells together to make the grid.... back row first then each closer row next...
I am just trying to figure out how to capture the one dirt grid, then draw them out onto the screen to create an empty grid... im sure its simple, i just cant get it :/
Ive incuded the character set showing what i want to use, and how i would like to put it together... once i can understant that much, i should be able to recreate my 3D city designer :)
nathanielbabiak 2019-12-11 21:40
I’ll take a look. I suspect you need to “or” the mask, then “and” the sprite. I’ll see if I can get something put together...
was8bit 2019-12-11 21:49
Cool, my poor tired brain thanks you! :)
nathanielbabiak 2019-12-11 22:04 (Edited)
I cannot get programs to attach to forum posts! I always get the error ‘Sorry, could not upload files. Please try again.’ :-/
Click on my name and check out my examples... I’ve uploaded it there.