Dynamic terrain


Jonnywhateva 2019-12-27 06:26 (Edited)

Procedurally generated terrain. Would go well in a 2d side scroller. The first example I upload was abandoned because it would draw each character to make a seamless terrain.. but used far too many characters to be viable for an actual game. The second uses pre drawn characters normally.
The third just has some color adjustments and a dialog box test.

Dynamic Terrain2.nx | Open in app
2019-12-27 06:26
Dynamic Terrain1.nx | Open in app
2019-12-27 06:26

was8bit 2019-12-27 06:29

Looks nice :)

Roger Davis 2019-12-27 06:44

Very good : )

G-9 2019-12-27 09:14

can you make it faster?

Roger Davis 2019-12-27 09:45

Jonnywhateva, I LIKE the color adjustments and gradients used in Version 3!! I don't know about using this for a traditional scrolling shooter, but I'm thinking that something along the lines of "Artillery" or "Worms" might work well using the procedurally drawn graphics. "Artillery" (sometimes called by different names), was a huge hit during the 8 & 16-bit days of computers. It was a multiplayer game for 2 players, it was turn- based, and featured tanks that would move on screen from the left, and right of screen to where the players chose their location. Then they would take turns trying to blow each other up. If the scrolling was STOPPED after a few seconds or so, and then you had the players Sprites appear on screen - even if you only made it one player, - I believe it would be great for that type of strategy game. Just to draw the ground, and the background. : )

Roger Davis 2019-12-27 09:50

. . . . . The dialog box would be just right for putting things such as 'life-bars', score & 'lives remaining' etc. in. 😊

Jonnywhateva 2019-12-27 09:57

Thanks. I might just do something like that

Roger Davis 2019-12-27 10:11

: )

BlockHead 2019-12-30 12:15

This can be really useful for my next games

Jonnywhateva 2020-01-02 08:33

Go ahead and use it. Any of the stuff I upload anyone can go ahead and use, verbatim or with your own changes doesn't matter to me. I'd love to see what you come up with using it!

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