toto 2021-09-19 08:40
Having a small problem. Suddenly seemingly at random, text for a hud is coming out reversed then back and so on. Any ideas of why this might happen?
Timo 2021-09-19 10:32 (Edited)
Please post your program so we can check. Probably it's related to the flip attributes.
was8bit 2021-09-20 03:17
Text used in your game is automatically, and secretly, using the last graphics page... it is best to leave the last character page blank...
You can select and add a font set to the last page, just to see how it works, and can also edit your own font set...
By default LowRes uses a secret font set that you can't see, but it is secretly stored on the last page...
toto 2021-09-20 09:42
Thanks a lot! resetting the flip attribute fixed it. Silly it didn't cross my mind. i was't sure how text was rendered. Now i force a zero flip before printing text/numbers.
was8bit 2021-09-20 10:39
Once you start using the flip option, it helps to ALWAYS use it to ensure you get the results you expect...
The same is true when you use both BG 1 and BG 0... if you are not careful you will get odd results if you are placing or reading off of a different background than what you intended... ;)
toto 2021-09-20 16:45
Yes, you're right. Thanks for the advice and the insights about text rendering.
was8bit 2021-09-20 16:49 (Edited)
Being able to create your own font set is a very fun thing to do :) the edits you make and save in the font set on the last page will show up with TEXT and PRINT
toto 2021-09-20 17:55
I'll check it out, tnx for the tip.