SP4CEBAR 2022-10-03 08:10 (Edited)
When balls collide, they now repel each other with a linearly scaling force based on the distance between them
The REPULSION variable is easily accessible in the source code: some funny values to try are -0.01 and 0.1 :)
Now I added friction and drag with parameters that are easily accessible in the source code
Update: Drag is fixed, repulsion is exponential (linear repulsion is still available), characters have improved to yellow-golf-ball-planet-atom particles, the code has been organized even further
was8bit 2022-10-03 21:08
Here is my little remix ;)
was8bit 2022-10-03 21:51
Another remix :)
TrashCan Games 2022-10-04 05:33
this is cool. It would be cool to see pool made with this
SP4CEBAR 2022-10-04 07:59 (Edited)
Wow, nice remixes! the fish look really cool and extraterrestrial
SP4CEBAR 2022-10-04 08:00
Also, you can set the amount of objects with parameter "N" (max 63)
was8bit 2022-10-04 09:43
Thanky :) your math code helps create a natural movement :)