Release

BIGYARDS

9

SP4CEBAR 2022-10-04 20:01

Billiards game

BigYards.nx | Open in app
2022-10-05 09:24
BigYards.nx | Open in app
2022-10-05 08:28
BigYards.nx | Open in app
2022-10-04 20:01

was8bit 2022-10-04 23:43

Carrom colors

BigYards Carrom.nx | Open in app
2022-10-04 23:43

was8bit 2022-10-04 23:47 (Edited)

Just need to add an aiming line... i noticed that when you touch in empty space the added ball tracks your finger...

should be able to: with finger down ignore all balls, add little sprites as an aiming line, and track how far away it is from shooter... then when finger releases, remove aiming line, and calculate based on distance and aim to shooter, place the added ball to represent the aim and strength based on angle and distance...

Currently, even with my big apple ipad, its kinda hard to get the shot lined up...


was8bit 2022-10-05 03:11 (Edited)

Here is my attempt... it works best if you DONT touch the cue ball, just touch and drag in empty space... release touch in empty space to shoot..

... i would like greater distance to equal harder hit... currently it functions in reverse...

BigYards Carrom 2.nx | Open in app
2022-10-05 03:11

SP4CEBAR 2022-10-05 08:31 (Edited)

Thanks for the feedback and the concept


SP4CEBAR 2022-10-05 09:28

I just made a new shooting system, I wanted to keep the "billiard stick"-ball, let me know what you think about it


was8bit 2022-10-06 05:31

Its much much better :) ... i kinda still wanna add a line ;)


was8bit 2022-10-27 06:05

Here is a sneak peek at what i wanna make sometime..

Carrom Test.nx | Open in app
2022-10-27 06:05

was8bit 2022-10-27 06:09

I had kinda made this game in orginal lowres... the idea is you get a word, and you hit into the pockets the letters of each word, with letters you dont need getting put back onto the board... something along that idea :)

I wanna finish my 4 letters word database.. i have a feeling i am going to procrastinate on that ....


SP4CEBAR 2022-10-28 16:27

Cool, good luck!


was8bit 2022-10-28 16:30

Thanks... you helped a lot on this one ;)


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