tactics_pvp 2020-02-02 13:26
This question is for the Lowres NX iOS version. I’m on iPhone 11 Pro Max.
I’m trying to create a brown skin character and a yellow skin character.
Only color options available are:
white, black and grey.
I’m seeing all sorts of colors in the sample programs the community has uploaded - how do I access these color palettes?
Is there a tutorial or guide somewhere which shows me how to access the full color palette?
Timo 2020-02-02 16:42
In the Char Designer you always draw in three shades of gray. Black is used for transparency.
You create colors in the BG Designer. You can define up to 8 palettes.
In your program you can then choose for each sprite one of the palettes, for examplelike this:
SPRITE 0 PAL 4
Timo 2020-02-02 16:45
The cool thing is that you can use the same characters with different color palettes. For example for players with brown and yellow skin colors.
was8bit 2020-02-02 17:59 (Edited)
Here is a step by step...
1) goto BG DESIGNER
2) you will see 2 big boxes at the bottom...
.... the left box SELECTS palette 0-7
.... the right box CHANGES the selected palette colors
Now save your changes...
1) hit the disk tab on the bottom right
2) select PALETTES DISK
3) select MAIN PALETTES file
4) hit the SAVE button on the lower right
...Background color (the left most color when editing colors) can only be edited when palette 0 has been selected... cannot edit background color on any other palette
... when in Char Designer, you will note that you only get options BLACK, WHITE GRAY, DARK GRAY... this is because characters directly do not store palette colors, but are generic colors and the palette colors are applied with code... so BLACK is background color, and WHITE GRAY DKGRAY are colors 1,2,3 of whatever palette you apply..
To apply palette colors to things, use.. PAL
For cell chacters...
SPRITE 1 PAL 1
Either applies palettes set 1
The default starts as 0....when adding characters to cells with code, it will default to the last PAL command you used for CELL command...
Sprites PAL will always default as PAL 0 unless you use code to apply a different pallet set :)
tactics_pvp 2020-02-02 20:40 (Edited)
Thank you fellas,
Especially for explaining in detail.. otherwise I would had been baffled.
BRIEF ABOUT ME:
I started Python about 3 months now, basically I carry 8 minutes of solid knowledge in my mind. Most I can do - is create a variable and print it in Jupyter notebook on my iPad Jupyter app (called Juno). That’s it. Lol.
I’m dookie on a stick when it comes to coding 💩
I understand the concepts of:
variables, loops, booleans, arrays, else if, what if (all on a very simplistic level) I just don’t know how to code it yet.
Never heard of basic until now with NX. So now a new language to learn. That’s going to suck. Learning two languages. Yikes!
Found this Basic guide here, so this should help:
Aside from that...
I have never done pixel art in my life.
I have never done programming in my life.
Lastly, I cannot draw at all - I even suck drawing stick figures.
I’m really entering this scene handicapped on every level. Lol.
However, I am invested and in a position where I can commit time to NX.
Granted, I don’t get bored, by lack of videos or guides.
I invested $24 on an iOS (Pixel Art Editor/Creation) app called Pixaki:
^ This app is dope!
tactics_pvp 2020-02-03 01:00 (Edited)
To the DEVELOPER of Low Res NX,
Loving the website!
I am willing to support if you have a patreon in place or some sort of payment platform.
Is it possible to fund and/or support you in hiring a person knowledgeable with NX to create some follow along tutorial videos on Youtube (and/or) Udemy on various subjects:
• Character pixel art
• Isometric level map
• Splash screen guide
• Background pixel art
• Story- narrative guide
• Advanced Pixel Animation
• Text Adventure with Images
• End credits scrolling text guide
• Creating Objects: Weapon’s.. etc
• Exporting assets to outside sources
• Importing assets from outside sources
If possible, on an iPad since that’s the device I’m using and many beginners would appreciate and enjoy learning on these mobile devices.
Feeling the community vibe here. I would want to learn the program so I can contribute to the community in a meaningful way.
was8bit 2020-02-03 04:18
While in the app, hit the ABOUT then select Donate to the developer :)
... my contribution is to try and help others....
Lowres NX basic is really easy and powerful... the technical approach can be intimitating, but step by step it can open up powerful tricks and effects... :)
tactics_pvp 2020-02-03 04:38
Ok, I’ll check that. Thank you.
was8bit 2020-02-03 04:48
Timo 2020-02-03 10:51
Hi, I'm happy that you like the website, thanks! I made it without any framworks, it's all handmade with pure PHP and MySQL.
Currently the only way to financially support the development is the donation in the app (as was8bit already said).
Don't expect too much from tutorial videos. But for sure I should make some new videos about the very basics of LowRes NX, how to create sprites, maps and music and put it into a simple program.
tactics_pvp 2020-02-03 18:49 (Edited)
The site is awesome Timo.
I’m impressed with how easy it is to navigate by visual cues alone - excellent calls to action. Without all the text noise.
Understood regarding the tutorials.
Look forward to the tutorials you will be creating.
I just donated $20 - smacked that 9.99 twice.
Thank you for such an amazing app. Can’t wait to create from my mind.
Timo 2020-02-03 19:30
Thanks a lot! :)
was8bit 2020-02-03 20:54
Don't be afraid to jump right in :)
One way to learn is to take a copy of an existing game, make changes to it...
This is called a "REMIX" and you are free to experiment and share (post) any creative remixes of anything i have posted... just leave my "was8bit" in the code and note that it is a remix :) (if you want to remix someone else's game it is polite to ask them first)
I like seeing others creativitiy and seeing some else work or a remix of my own ... often this is not only fun but can be inspiring :)
tactics_pvp 2020-02-04 00:53 (Edited)
@Timo - You’re welcome!
@was8bit Appreciate the heads up regarding the remixes and asking permissions. Will definitely keep that on the mentals.
At the moment I just want to place my pixel model on the screen and move him around - which I am learning how to do so, by following the basics guide in the manual.
I will definitely heed your advice. Once I learn movement coding, I will go into one of the games on the NX app and tinker around with it’s code.Thanks again.
was8bit 2020-02-04 01:49
.... can't wait to see your ideas :)