Is there something like sprite hit for cells?

2

jpospTynker 2025-07-01 16:22

So, I’m attempting to make my first ever 2D game using cells and i wanted to know if there was anything like sprite hit for cells because i need that to create gravity.


SP4CEBAR 2025-07-01 18:53 (Edited)

You can create a temporary sprite with the character image used in the cell you want to test and then use sprite hit and remove the cell before the next "wait vbl"


was8bit 2025-07-02 04:21 (Edited)

Oh my goodness... dont try gravity right now....

... C=CELL.C(X,Y)

Will read what graphic# is in that X,Y space

SPRITE HIT calculates contact of two sprites accurate to each pixel

CELL.C considers the entire 8x8 pixel block as "occupied" even if it only has one pixel for its graphic


was8bit 2025-07-02 05:28 (Edited)

Ok... so please try to create a remix of this game....

... this is as simple as it gets... you need to be comfortable being able to remix this and get your remix to play, before you tackle anything harder...

https://lowresnx.inutilis.com/topic.php?id=3734


wryhode 2025-07-03 17:22 (Edited)

i think the approach you should take is to experiment with the capabilities of the console first... dont feel discouraged though its great to have ambition!! experimentation and skimming the manual is how i learned a lot


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