nathanielbabiak

Hi, I'm Nate. I like this fantasy console because it's the only one where the limitations of the console feel realistic (without requiring bare metal programming of a C64 or Game Boy Color)!

My reference posts:

Pixel Buffers •|• Manual Clarifications •|• Raster Interrupt Speed Tricks

My email is this same username at yahoo.com

Air Hockey

Example - nathanielbabiak - 2022-10-02
6 Likes, 19 Replies

Tile Demo

Example - nathanielbabiak - 2022-07-12
9 Likes, 6 Replies

ZMap 1.0

Example - nathanielbabiak - 2022-07-12
6 Likes, 0 Replies

Full 3D Proof of Concept

Example - nathanielbabiak - 2021-12-28
14 Likes, 10 Replies

Pxl Library 2.0 Base

Example - nathanielbabiak - 2021-08-09
8 Likes, 0 Replies

Peek or Poke Floating Point Numbers to Memory

Example - nathanielbabiak - 2021-07-14
4 Likes, 2 Replies

Dithering Effect

Example - nathanielbabiak - 2021-06-28
6 Likes, 4 Replies

Fast Cars Demo (BMP Import Tool)

Example - nathanielbabiak - 2020-12-03
12 Likes, 13 Replies

Pics Demo (Pxl Library 2.0)

Example - nathanielbabiak - 2019-12-11
3 Likes, 5 Replies

Window Demo (Pxl Library 2.0)

Example - nathanielbabiak - 2019-11-27
5 Likes, 6 Replies

Text Demo (Pxl Library 2.0)

Example - nathanielbabiak - 2019-11-27
4 Likes, 9 Replies

Graphics Demo (Pxl Library 2.0)

Example - nathanielbabiak - 2019-11-26
8 Likes, 10 Replies